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Discussion in 'Video Games' started by RockyTop Fox, Aug 17, 2013.
Aren't overall ratings a function of individual ratings?
can't wait for NHL 14.
Technically yes, but the main rating that effects overall is awareness.
Lol boy do I her that every year. If had to guess I'd say it's almost exactly like last year's. And hopefully the commentators have some idea what's going on... Unlike last year. I get a pick 6 and the announcers react like my CB caught a pass from the QB as a wide out on offense? It's a joke
Well not for me. Last year would have been a passing grade from me, if not for the god awful menus and features.
The gameplay is great. I don't see why you have to assume... Download the demo and decide yourself.
Also, commentators suck in every game. Even Nba2k.
Turn them off like a regular person.
Nba2k commentary is excellent for the most part. So is MLB the show. Madden doesn't even know what's happening on the field
Lol I don't even care about them fools talking. Turn em off, turn on music. Commentate while my friends play.
Awareness is extremely important for a players overall rating, but if you're controlling a player, his awareness is no longer a factor. So when you play as Locker, you are his awareness.
Locker was a good QB last year because the accuracy rating wasn't as important. It depends how M25 plays, each madden is different. I remember back in Madden 12, accuracy was EVERYTHING. Your QB had to have it.
Not entirely true. Hugh awareness QBs are better at throwing at holes in the zone where WR are heading to
You control where he throws the ball to by using the left analog stick. Want to lead a WR in a certain direction, or fit it into a tight window? It's all about your precision with the left analog stick. The QBs accuracy rating will decide how often the QB puts the ball where you want it, and how far off target he throws. Awareness is just about completely meaningless for a user controlling the QB, just like the RB vision rating is meaningless for a user controlling the RB.
There is also a feature called "Dynamic Player Performance" which changes your players ratings based off of how he throws. If you start out throwing 13-15, 3 TDs, 0 INTs with Locker, his accuracy will greatly improve. Likewise if you suck it up with Locker in the 1st half, his ratings will plummet even further.
Some clutch players like Tebow and Eli Manning get automatic rating boosts in the 4th quarter, while non-clutch players like Aaron Rodgers and Peyton Manning get rating drop offs in the 4th.