Discussion in 'Video Games' started by Puck, Jul 19, 2007.
xbox version of god of war. looks ok
I like how the bad guys just stand and watch.
PLUS RPG elements
The Unreal Engine is really starting to show it's age. I dunno, like Gloat said, the game looked like it had promised a while back, but now I just have zero interest.
it's progressed well
had they released it back when it was a hype machine, it could have been a disaster. kudos to SK for making it right
It could still be crap (or get bad reviews even if it isn't crap ala Heavenly Sword)
Demo is out for 360
got around to playing it last night
quite promising from what I saw
spent about 45 minutes with the demo
gameplay mechanics ere a tad odd. you use the right stick for combat (melee) instead of for camera. could get used to this but it feels awkward for a minute
graphics were stellar
what bit of the story you were introduced to was interesting
CGI was on par with anything out there right now
gameplay was quick and brisk
interesting RPG elements
I really like Silicon Knights (Eternal Darkness, MGS:Twin Snakes remake for GC), I hope they got a winner on their hands here ..... as long as this games been in development, I hope they took the time to properly complete it- instead of just meeting a release deadline
Graphically better than Killzone 2
Wasn't it originally planned for the PSX? Time is all they've had.
I believe it was intended for the GameCube, then the Xbox
the game has seen a few complete revisions along the way
from what I understand, the game is a far cry from the original design
It's like Duke Nukem.
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