So, Unreal is multiplatform again?

Discussion in 'Video Games' started by Deuce Wayne, Oct 10, 2007.

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  1. Deuce Wayne

    Deuce Wayne NOW Y'ALL GET THE MESSICH?!

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    I heard it was at first, then was going to be Sony exclusive for a year, and now I'm hearing they'll be released at the same time once again.
    What's going on?
     
  2. Gunny

    Gunny Shoutbox Fuhrer

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    I haven't heard anything different, but it wouldn't surprise me. (what is the point of timed exclusivity anyway)
     
  3. Deuce Wayne

    Deuce Wayne NOW Y'ALL GET THE MESSICH?!

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    I dont get it either, unless Sony thinks people just wont be able to wait to play it. I think it'll be a lot better than Halo's big letdown, so it's possible.
     
  4. Fry

    Fry Welcome to the land of tomorrow!

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    there was a halo letdown? i didn't hear about that. what was the problem?
     
  5. Deuce Wayne

    Deuce Wayne NOW Y'ALL GET THE MESSICH?!

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    Apparently they released Halo 2 with shinier graphics and Forge. It was the equivalent of a large poo being dropped from space.
     
  6. Puck

    Puck Pro Bowler

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    I've read nothing but praise for Halo 3
    from IGN, Gamespot, Game Informer magazine, Gametrailers.com, Gamespy, Eurogamer, 1up, G4tv, etc....

    http://www.gamespot.com/xbox360/action/halo3/review.html?mode=web

    lots of 9.5 and above
    a few 10/10 's
    some A's
    5/5's
    etc......

    to each his own
    but the the game is anything but poo
     
  7. Fry

    Fry Welcome to the land of tomorrow!

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    when it works, that is....
     
  8. Deuce Wayne

    Deuce Wayne NOW Y'ALL GET THE MESSICH?!

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    Those sites might as well had rated Halo 3 before the game came out. If you liked Halo 2, then you'll like Halo 3. Because there's no difference.
     
  9. Sappersis

    Sappersis "custom user title here"

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    I'm expecting Unreal to be just as big a letdown as the last 2 Halo's...nothing is as good as the original.
     
  10. Deuce Wayne

    Deuce Wayne NOW Y'ALL GET THE MESSICH?!

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    I think it'll be different with Unreal. Because they're actually changing a lot. Almost making a new game with the old concept.
     
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