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Discussion in 'Video Games' started by Deuce Wayne, Mar 8, 2007.
yes, BioShock will be another goody
sheesh Microsoft expand your vision.
It's a wider market than the nerd games.
except shooters are all the same, different place.
Gloat is right, the problem isn't lack of vision by the developers/publisher, the problem is lack of vision from the gamers.
shooters are one of the lowest sellers around, at least in the PS2/X-Box era.
Outside of Halo, not many would have sold on X-Box.
And the top sellers on PS2 would have been either Killzone, Black or Project: Snowblind.
Anyone can pick up a shooter game in a few minutes of play or at least well enough to shoot things and enjoy the game. Plus it works really well as a multiplayer.
The "nerd" games take longer, usually require at least looking through the manual and are not usually multiplayer games.
Shooters are not all the same either. Different weapons different strategies etc.
South Park for the N64 was one of the funniest games I have ever played. Crazy guns like the Cow-zucka. Once you had a target locked in you could launch a cow that once launched the person was dead.
A piranha gun that if you used its secondary you could turn the person into a bunny or deer.
A gun that if you hit would make the person stop and sing a song
Mr Hanky poop shield.
Unless it has Tom Clancy on the front they are all the same.
All include a hand gun, shot gun, machine gun, and the big mofo that will kill anything, even yourself at close range.
I'd like to see some figures to back up that claim, because it's the common belief in the industry that shooters hold one of if not the the biggest parts of the market (for this we're excluding Japan and othe Asian countries because they have a whole seperate gaming industry that really isn't open to the rest of the world).
Sure sales may not be high over the last year or two (for the consoles anyway), but it's still the genre that causes the most buzz when something new is announced. Not to mention that it's still the primary technology driver for 3D Graphics, AI and physics.