GOATitans Dynasty Year 7: Discussion - DRAFT IS LIVE!!!

Discussion in 'Fantasy Football' started by Clark, May 12, 2014.

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  1. Clark

    Clark #ShoutboxAlley4Life

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    If you are using mobile, go to your lineup and scroll all the way to the bottom. Click "desktop" version
     
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  2. Clark

    Clark #ShoutboxAlley4Life

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    We had a large discussion regarding this if I remember correctly. if I get some time I will find it and bump what we decided and we can start from there
     
  3. Clark

    Clark #ShoutboxAlley4Life

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    I mentioned going to this system for defense
     
  4. Clark

    Clark #ShoutboxAlley4Life

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    All keepers MUST be marked BY SUNDAY MAY 17th!!!!

    The draft will commence on THE 1st OF JUNE.

    All Fees ($25 per player) will be due the FIRST OF AUGUST.

    This gives everyone time to save some money need be.

    I will set up my paypal account and send out the info sometime this coming week.
     
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  5. SawdustMan

    SawdustMan #ChampChamp

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    I personally would prefer something like that to what we currently have.

    I really think it should be more scoring (or yardage) based. With the current setup you could have a defense give up 40+ points but have 6 sacks and 3 fumble recoveries and still score 21 points. And on the flip side you could have a defense allow only 3 points with 4 sacks and 1 fumble recovery and they only get 11 points. That just seems out of whack to me.

    But like I said, I'm not trying to rock the boat if everyone else is cool with it. I guess I've just always played with the yahoo scoring defaults so 4 point safeties and 2 point sacks and 3 point fumble recoveries seems pretty radical to me.
     
  6. SawdustMan

    SawdustMan #ChampChamp

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    Hell yeah. Can't wait.
     
  7. TheSureThing

    TheSureThing Straight Cash Homie

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    how do i set keepers?
     
  8. Clark

    Clark #ShoutboxAlley4Life

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    Team>settings>keepers
     
  9. Clark

    Clark #ShoutboxAlley4Life

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    Defensive scoring update and example. More along the standard rules but with some spice that allows for the new age game to still make sense for fantasy scoring.

    I went ahead and changed it and scaled back dynamic plays. Sacks are only one, fumbles recovered are only 1 and fumbled forced are nothing now.

    Ints are game changers and life savers... Dynamic play much stronger than a sack. 2 points.

    So say the defense allow 275 yards passing and 98 yards rushing. Allowed 17 points and had 2 sacks and 1 int

    275 would get them 2 points for being under 300 yet over 250

    98 rushing would be 2 points for under 100.

    17 points allowed would give them 5 points for being 21 or under. (Zero points after 21 points allowed btw) I think in today's game 21 points or under is probably a low scoring game.

    2 points for sacks, 2 points for the int.

    Passing allowed 2
    Rushing allowed 2
    Points allowed 5
    Sacks 2
    int 2

    Grand total for this defense would be 13 points.

    Does this sound reasonable?

    A team that allowed only 60 yards rushing and 235 passing would be at 17 points total given everything else was the same
     
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  10. SawdustMan

    SawdustMan #ChampChamp

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    It's got my vote.
     
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